PlayerBuilder Intensive
3-day intensive camps for ages 7-13. Two age streams running side by side.
Next intensive: end of July 2026
Focused development in a compressed timeline
The Intensive brings the PlayerBuilder methodology into a 3-day immersive format. Two age streams run in parallel — Spark for ages 7-9 and Forge Intensive for ages 10-13 — each shaped for its age group’s developmental needs.
Camps run during school breaks throughout the year — mid-term, Easter, summer, October. Perfect as a standalone experience or as a complement to regular Forge programme sessions.
3 consecutive days, 3 hours per day (9 hours total)
Daily 10am-1pm format (typically during school breaks)
Two age streams running side by side
Standard or Premium packages (with PlayerBuilder kit)
As delivered · Easter Camp 2025
The 3 Days
Day 1: Defending
Individual and team defending — 1v1 duels, pressing, angles, containment.
Day 2: Midfield
Movement, awareness, passing and control — rotations built into small-sided games.
Day 3: Attacking
Finishing, combination play and forward runs — crossing and finishing under match conditions.
This is the exact curriculum we coached at Easter Camp 2025, planned to the minute — nine-plus blocks per day, each day building from technical foundation to a full closing match. Themes rotate camp to camp; Spark runs the same themes adapted for younger players.
Two age streams, one camp
Same week, same venue, parallel sessions. Each stream is shaped for what its age group actually needs.
Spark
Ages 7-9The first introduction to the PlayerBuilder pathway. Built around fundamental technique, skill acquisition, and free play — not Chaos Zone intensity, but the developmental groundwork that makes it possible later.
First Spark intake: July 2026
Forge Intensive
Ages 10-13The full PlayerBuilder methodology in a 3-day format. Same behavioural approach and Chaos Zone training as the 8-week Forge programme, condensed into an immersive experience.
Runs at school breaks year-round
What a day looks like
3 hours from registration to cool down, with a 20-minute break in the middle. Spark adapts the Chaos Zone slot into structured skill games and free play; Forge runs the full chaos methodology.
Warm-Up & Ball Work
Rondos, dynamic stretches, first-touch.
Skill & Technical
Forge: SAQ, ball mastery, Chaos Zone setup. Spark: skill games, coordination challenges.
Game Forms
1v1, 2v2, small-sided. Forge: pressure scenarios. Spark: guided free play.
Match & Cool Down
Closing small-sided match, then cool down.
20-minute break sits between the skill block and the game forms · Hydration and reset
See upcoming intensives
Intensives run at school breaks throughout the year. The next is a side-by-side Spark and Forge Intensive at the end of July 2026 — the first Spark intake.